麻將 · The Art of Mahjong · Jaipur Mahjong Club
麻將の道 · The Way of Mahjong · JMC
麻將の道 · JMC · 2024
JMC
麻 將
The Art of Mahjong
A Complete Guide for the Discerning Player
Jaipur Mahjong Club · Est. 2024 · Rajasthan, India
The Art of Mahjong麻將JMC · 2024
目次 · Contents
I.What is Mahjong?2
II.The 144 Sacred Tiles3
III.Setting the Stage4
IV.The Flow of Play5
V.Winning Hands6
VI.Scoring & Points7
VII.The Master's Secrets8
VIII.Glossary of Terms9
— i —
The Art of Mahjong麻將とはChapter I.
Chapter I.

What is Mahjong?

麻將とは何か

Mahjong (麻將, pronounced "mah-jong") is a tile-based strategy game born in Qing Dynasty China around 1850. Four players sit at a square table and race to assemble a winning hand of 14 tiles — four sets of three, plus one pair. Think of it as Rummy meets Chess, played with ivory tiles that click like a hundred tiny doors opening at once.

Over 600 million people play Mahjong worldwide — more than Chess. In Japan it is a national pastime. In China, families play during festivals. At Jaipur Mahjong Club — India's first dedicated club — it is becoming a way of life.

"Mahjong is not merely a game. It is a conversation between four minds, conducted in the language of tiles."

知識 · Did You Know

The shuffling sound of tiles is called "washing the tiles" (洗牌, xǐ pái). The unique clicking sound is one of the most recognised sounds in Asia — and considered good luck before a game begins.

— 2 —
The Art of Mahjong百四十四牌Chapter II.
Chapter II.

The 144 Sacred Tiles

百四十四の神聖な牌

A Mahjong set holds 144 tiles in six families. The three main suits each run 1–9, with four identical copies of every tile — one destined for each of the four players.

Bamboo 竹 · 36 tiles
一
二
三
四
五
六
七
八
九
Circles 筒 · 36 tiles
①
②
③
④
⑤
⑥
⑦
⑧
⑨
Characters 萬 · 36 tiles
一
二
三
四
五
六
七
八
九
Winds & Dragons 字牌 · 28 tiles
東
南
西
北
·
中
發
白
·
梅
蘭
春
夏

Winds and Dragons are Honour tiles — they cannot form sequences, only triplets, and score the highest points. Flowers and Seasons are bonus tiles — set aside for extra points when drawn.

— 3 —
The Art of Mahjong準備Chapter III.
Chapter III.

Setting the Stage

舞台を整える

Before the first tile is drawn, a ritual of preparation unfolds. Four players take their seats at the cardinal points — East, South, West, North. The highest dice roller becomes East Wind, the Dealer, and holds a hidden advantage throughout the round.

I
Wash the Tiles

All 144 tiles are placed face-down and shuffled by all four players. This communal "washing" is an act of fairness — and a beloved ritual.

II
Build the Great Wall

Each player stacks tiles two layers high, 18 long — forming a square wall around the table center. This is the reservoir from which the game flows.

III
Break the Wall & Deal

Dice determine where to break the wall. From that point, tiles are distributed counter-clockwise. Each player receives 13 tiles; East receives 14 and may play immediately.

IV
Reveal Flowers & Seasons

Any Flower or Season drawn is placed face-up (bonus points earned) and replaced from the Dead Wall — the far end of the supply.

礼儀 · Etiquette

In classical tradition, tiles are never slammed. Discards are placed gently, face-up, and announced clearly. The table is a place of calm concentration.

— 4 —
The Art of Mahjong遊び方Chapter IV.
Chapter IV.

The Flow of Play

牌の流れ

Play flows counter-clockwise. Each turn: draw one tile from the wall, keep or discard. The discarded tile sits face-up at the center — and any player may claim it by calling one of three sacred words before the next draw.

The Three Sacred Calls 三つの声
吃
CHOW (吃) — Complete a Sequence

Take a discarded tile to complete 3 consecutive same-suit tiles. From left player only. Reveal the set, discard one tile.

碰
PUNG (碰) — Complete a Triplet

Take a discarded tile to complete 3 identical tiles. From any player. Reveal the triplet, discard one tile.

槓
KONG (槓) — Claim All Four

Collect all four identical tiles — the rarest move. Draw an extra tile from the Dead Wall. Scores like a Pung, multiplied.

優先順位 · Priority Rule

When multiple players want the same discard: Mahjong beats Kong, Kong beats Pung, Pung beats Chow. The highest call takes the tile.

— 5 —
The Art of Mahjong勝利の手Chapter V.
Chapter V.

Winning Hands

勝利の形
勝利の公式 · The Formula

4 Sets × 3 tiles + 1 Pair × 2 tiles = 14 tiles. Declare Mahjong (胡)!

All Sequences — Ping Hu 平和
一
二
三
·
④
⑤
⑥
·
七
八
九
·
六
七
八
||
東
東

4 sequences + 1 pair. Most common beginner hand.

All Triplets — Pung Ho 対々和
中
中
中
·
東
東
東
·
九
九
九
·
①
①
①
||
發
發

4 triplets + 1 pair. High-scoring — collect with Pung calls.

Seven Pairs 七対子
一
一
·
③
③
·
七
七
·
南
南
·
中
中
·
五
五
·
北
北

7 different pairs = 14 tiles. The exception hand — mark of a master.

— 6 —
The Art of Mahjong得点Chapter VI.
Chapter VI.

Scoring & Points

得点の技法

The three losing players each pay the winner the hand's value. The player who discarded the winning tile pays double. A self-drawn win — drawing from the wall — is the most honoured: all three players pay double.

Set / TileDescriptionPoints
Sequence3 consecutive same-suit0 pts
Triplet — SimplesThree tiles 2–82 pts
Triplet — TerminalsThree 1s or 9s4 pts
Triplet — HonourThree winds or dragons4 pts
Kong (Quad)All four identical tiles4× Pung
Dragon PairTwo dragons as your pair2 pts
Own Wind PairTwo of your seat wind2 pts
Self-Draw WinDrew winning tile yourself×2 all
Each Flower/SeasonBonus tile collected+4 pts
例 · Example

Hand worth 8 pts. The player who discarded your winning tile pays 16 pts (double). The other two each pay 8 pts. Total received: 32 points.

— 7 —
The Art of Mahjong秘訣Chapter VII.
Chapter VII.

The Master's Secrets

達人の秘訣

These are the truths that separate a player who knows the rules from one who commands the table. They reveal themselves only through patient observation.

第一 · Read the Pond

Every discard is a clue. If 3 copies of a tile are discarded, the 4th is dead — nobody can Pung it. Master this awareness before building your hand.

第二 · Silence is Strategy

Chowing reveals your hand's direction. Sometimes it is wiser to draw quietly from the wall — revealing nothing, waiting patiently for the right moment.

第三 · Count Your Enemies

Each revealed meld tells you what an opponent holds. Two revealed Pungs means they need only one more set and one pair — stop feeding them tiles.

第四 · Honour the Dragons

Dragon triplets score freely. If you hold two of any dragon in your opening hand, guard them — the third will come to those who wait.

第五 · The Tenpai Trap

Masters bait opponents by discarding tiles that appear safe — to coax them into throwing the tile they truly need. Deception is the highest art.

第六 · The White Dragon

The blank tile (白) is invisible to careless eyes. Three White Dragons = a powerful Pung collected from apparent nothingness.

— 8 —
The Art of Mahjong用語集Chapter VIII.
Chapter VIII.

Glossary of Terms

麻將用語集
Mahjong (Má Jiàng)

The game itself. Literally "Hemp General." The name may derive from the sound of sparrows — the tiles' click resembles birdsong.

Chow (Chī)

Claim a discard to complete a sequence. Left player only. Meaning: "to eat."

Pung (Pèng)

Claim a discard to complete a triplet. Any player. Meaning: "to bump."

Kong (Gàng)

All four identical tiles. Draw an extra tile. The rarest declaration.

Mahjong / Win (Hú)

The declaration of a complete winning hand. The moment all have been working toward.

Tenpai (Japanese)

Needing one final tile to win. The most electrifying state at the table.

Pair / Eyes (Duìzi)

Two identical tiles — the essential pair every winning hand must contain.

Honour Tiles (Zìpái)

Wind and Dragon tiles. No numbers, no sequences — only triplets, always high-value.

— 9 —
將

"The tiles do not lie. Read them with patience, and they will show you the way to victory."

— Ancient Mahjong Proverb
Jaipur Mahjong Club · Est. 2024 · Rajasthan, India

India's first dedicated Mahjong club — come play with us

error: Content is protected !!